Different “presets” for the engine start are the kind of thing that should be the 1st priority on usability. Configuring the engine is a painfull thing to do on every new project. Unreal has too many “just fancy” things by default that can tank your framerate in no time, and they are a heavy barrier for newcomers. Not everyone should know how the hell all the internal “magical checks” of the engine works to kick a project starting.