I want for my second player to have this display

i have changed it but still nothing is showing up for text

like its just not counting anything when my player overlaps the coins it shows that he picks them up its just does not add it to his score

Would it be possible for you to send me a copy of the project so that I can take a look at it myself? The issue may be elsewhere and it would be much faster than the back-and-forth we’re currently having since we don’t know exactly where to look. If it’s too large for answerhub or you wish to keep it private, you could send it to me through a private message on the forums. [Here is a link to my profile.][1]

yes i can do that

Thank you for sending me the project. I was able to find the problem. The cast was failing as I suspected, but not for the same reason I assumed. Due to how you have your game mode setup, the two players that are spawned are both of the RunCharacter blueprint. Neither of these are RunCharacter2. Unless RunCharacter2 needs to be explicitly different, this works in your favor.

All you need to do to fix “Get_Text 1” is to replace the “Cast to RunCharacter2” node with a “Cast to RunCharacter” node and then change the “Player Index” of the “Get Player Character” node to 1. You will need to replace the Total Coins node as well as the current one is looking for a reference to RunCharacter2. Once you change that, it should work as intended.

Hope this helps!