[=ayretek;194761]
I think you need to use Mono http://mono-ue.github.io/ and give it a if that’s what you want. put your efforts there or are they not answering your concerns like UE has?
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I’ve tried Mono for Unreal already, but the tool is simply not mature enough yet because they lack the man-power to develop it, therefore I think it is up to Epic to take responsibility because the potential is simply enormous, for both Epic and – just think one minute how popular it would be if every Unity user suddenly started to use Unreal Engine instead.
Epic wants to allow level-designer and artists to script the game play via Blueprint, and that is the proof they want to open game development to a larger group of potential users, in that case it would also make sense to open it to lamba-developers, don’t you think ?
[=ayretek;194761]
So again, if I offended anyone in any way, my apologies. And Epic/UE4 you make me proud to be a part of community! I still don’t want C# tho’, not today anyway!
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You don’t want C#, fine, some people do not want Blueprints either and yet there no one is making a drama about it.