I want Feedback from Epic about Mono for Unreal Engine

[=;206243]
I would hire guy which know C++ and C# over anyone who know just C# or Java. Just sayin.
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Whatabout Java + Hibernate / C# + Entity over C++ + Java + C#?

if the solution is just to learn C++ then what is the purpose of blueprints? I’m not against C++, i’m against the blueprints system, too complicated if compared with C#, no advantages in using it

EDIT:
what I want to say is that it would be great to know everything but we just can’t. And C++ seems too big of a challange for a lot of people while blueprints gives you not enough advantages by learning it.