If anybody could bother themselves looking at how a landscape in UE4 looks like…
This is really fully we are arguing about such basic things for 2 days.
are images from the PDF I published along with the update.
^ Up to that point thats what people are paying for. It’s non of my fault that a landscape has a certain size and then ends. Still, when you are playing on the landscape surface as long as you don’t go close to the edges you don’t see the landscape ends.
^ That’s of my good will for buyers. So when they play on the landscape they see a far view outside as well.
But when people start viewing a landscape from this angle:
And see there are holes below it they ask for a refund. It’s exactly as if I moved the camera inside a closed wooden crate purchased from marketplace and then ask for a refund because inside the crate everything was black. Player is never supposed to be inside the closed crate, player is never supposed to view a landscape from kilometers after the landscape ends.
Edit: If you’re standing on the landscape you don’t see below the landscape is empty.
Bottom line is, remove the free meshes and have fun with the landscape alone. The meshes could still be moved around, rotated and scaled to user preference (But I guess that’s too hard to do?)