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I need to check what child actor interacted with my table
Development
Programming & Scripting
Blueprint
unreal-engine
samdesignsgames
(samdesignsgames)
July 9, 2024, 10:31am
4
Screenshot 2024-07-09 112734
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Here In the table blueprint I expected that the way to know which one of the player`s child actors interacted with the table would look like this but im not sure what id put between the loop and branch
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