I need help getting location of a component from an array of actors.

i think it is because i am spawning actors from class on event begin play, then adding them to an array, then creating a master array in another blueprint ?

i will include a sample of how i add vars to array because graphs are huge

there are loads of BP for lots of different structures which are randomly spawned into a solar system BP

main BP is then a galaxy BP which spawns a random number of solar systems, i can do my method of spawning a actor from class at a location from a var in an array no problem in solarsystem BP but not in galaxy BP, so i think this is weak link, if 0,0,0 is default if there is nothing in array, i think that problem is that there is no values in array in GalazyBP as they aren’t carrying over from SolarSystemBP

(galaxyBP below)

thanks soo much for your help :smiley: