Actually I found the problem. It was on my end and it was my procedures. I never assigned anything to my collision. I thought I could leave it blank and then fill it in after I found my default pawn. Since the pawn is not “listed” you need to find it. Hard to do if you need to assign something to the collision to make it work. Crashing seems to be a bad thing, Not starting and a nice error message makes more sense to me. Maybe a fix for that would be in order.