I think I solved the problem. It has been working fine for a few hours.
When the problem first appeared, I could not even create a new C++ project with UE 5.5.4 and I was getting the same error.
I did the following steps to solve the problem:
- I removed the Unreal Engine Rider plugins; \UE_5.5\Engine\Plugins\Developer\RiderSourceCodeAccess and UE_5.5\Engine\Plugins\Marketplace\Developer\RiderLink
- I opened the project in Rider and built it. Now it was both building and opening and working in UE Editor
- I copied the RiderSourceCodeAccess folder back to its original location and also rebuilt RiderLink (from Rider IDE) and I was back to normal.
Regards,
Fatih