Yes, I know, but that presents optimization problems. Draw calls cost are reduced when the meshes are converged.
Optimization is also one of my priorities. I forgot to mention that in the post.
Thank you very much for your help. @nande
Yes, I know, but that presents optimization problems. Draw calls cost are reduced when the meshes are converged.
Optimization is also one of my priorities. I forgot to mention that in the post.
Thank you very much for your help. @nande