I have a problem. I have a boolean variable and a branch and a beginplay event. when I run the code, my stream goes to the branch, but then (until the variable) is not true, something doesn’t work out

The timer node is not being called

You’ll need to put a sequence node right after the begin play to call it.

Apart from that, the branch will not execute until the bool is true, of course…

how do i solve: event beginplay => branch == false(bool == false), But
if all this was already with false, then when True it no longer works

I connected but got an error

You can use them both like this

But I have no idea what you’re trying to do.