I found a way to reproduce this problem by adding an Enter pin and an Exit pin to the SharedTransitions in CameraAsset and then implementing only one of the pins, which crashes when the Transition is triggered.
A few other issues were also found:
- Clicking Build occasionally crashed while only adding a pin without a connection.
- When Enter and Exit connect to the same node, the data is saved even if the connection is disconnected. After restarting, the two APins will show that they are connected to a node.
For some reason, I can’t use the source engine right now. To avoid this problem, I’m avoiding empty pins for now. I hope you find this information useful.
