I was messing around with lighting, and holy cow I did something awesome by mistake!
https://www.dropbox/s/i7lsd44afdd3wq4/Screenshot%202014-07-31%2001.39.36.png
https://www.dropbox/s/rd8bwojsoo50s1s/Screenshot%202014-07-31%2001.42.12.png
I was messing around with lighting, and holy cow I did something awesome by mistake!
https://www.dropbox/s/i7lsd44afdd3wq4/Screenshot%202014-07-31%2001.39.36.png
https://www.dropbox/s/rd8bwojsoo50s1s/Screenshot%202014-07-31%2001.42.12.png
My god… It’s full of stars!
Looks awesome
I know dat feeling
v=IMtjA9plXYs
Well, this is a very cool ‘mistake’
Looks awesome. Cool mistake!
Wish I could make mistakes like that!? Sometimes the best ideas are made from simplest mistakes.
I’ve often found myself putting a ton of arbitrary values in cascade parameters to see what happens Not unlike when an artist starts with a messy canvas, and finds the art inside the chaos. cool stuff
my mistakes tend to break things
I look forward to making mistakes in ue4!
my mistakes tend to break things
I look forward to making mistakes in ue4!
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that used to happen a lot to me too haha. Turns out my code was missing something or my BP logic was flawed when trying to PIE
Me too! I’ve perfected the face-roll particle creation technique. Arguably produces better results than when I’m intentionally trying to build something.