I don't even know how I did this, but I'm glad I did.

I was messing around with lighting, and holy cow I did something awesome by mistake!

https://www.dropbox/s/i7lsd44afdd3wq4/Screenshot%202014-07-31%2001.39.36.png

https://www.dropbox/s/rd8bwojsoo50s1s/Screenshot%202014-07-31%2001.42.12.png

My god… It’s full of stars!
Looks awesome :slight_smile:

I know dat feeling :smiley:
v=IMtjA9plXYs

Well, this is a very cool ‘mistake’ :smiley:

Looks awesome. Cool mistake! :smiley:

Wish I could make mistakes like that!? :wink: Sometimes the best ideas are made from simplest mistakes.

I’ve often found myself putting a ton of arbitrary values in cascade parameters to see what happens :cool: Not unlike when an artist starts with a messy canvas, and finds the art inside the chaos. cool stuff

my mistakes tend to break things :frowning:

I look forward to making mistakes in ue4!

my mistakes tend to break things :frowning:

I look forward to making mistakes in ue4!
[/QUOTE]

that used to happen a lot to me too haha. Turns out my code was missing something or my BP logic was flawed when trying to PIE

Me too! I’ve perfected the face-roll particle creation technique. Arguably produces better results than when I’m intentionally trying to build something. :slight_smile: