I created a tool to analyze blueprints with LLM (ai)

Yes, that’s right. LLM is not perfect. I’ve been studying deep learning since 2017 and have been programming for over 15 years. So I know a lot about LLM. But AI coding has come a long way recently. It’s not perfect, but it’s a very good tool that we didn’t have before. And the Claude code using Claude Opus4, which was released a while ago, is also very good.

From what I’ve experienced over the past month, the problem isn’t with the AI ​​coding itself, but with the architecture of the Unreal Engine code. It’s not that the deep learning model can’t learn, but that the Unreal Engine architecture is tangled like spaghetti. It’s confusing for llm. It’s a shame.

Still, thanks to llm, I was able to progress quickly. There were many meaningless and useless efforts, and many situations that could not be solved without programming experience.

This is a separate story from the main text, but it seems like the Unreal Engine architecture needs to change a lot. Blueprints were originally meant to be a convenience for humans, but now they are causing inconvenience.

Thanks for your feedback. Please try my tool too.

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