I can't get the camera to follow the character movement.

Hello, just making sure of something. The collision box that has the camera, only gets trigger when the characters enters it? It doesn’t get activated if the game started and the character is already inside the box, but it should.

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Aye, sounds about right. The initial overlap is not automatically detected. See if enabling this on the camera actors helps here:


Other than that, you could have the Level Blueprint set the desired View Target to the specific camera actor on Begin Play. OK if you you have 5 levels. A bit of a faff if you have 50+… Do tell.

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Yes, enabling this option solved it for me. Thank you so much, and no I don’t have multiple levels it is only one long level.

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