I did as you showed, the editor does not issue errors, but the sound is obviously not playing
Sorry for taking so long to answer
Okay so it probably isnât volume.
Where are you SETTING your âSoundâ component? How do you ensure it has a sound file in it? can you show where youâre doing that?
I hope I understood your question correctly
Yes, you understood correctly-
But now we must do the same for âMusicâ. Where is âMusicâ set?
Music is a variable whose default type is walking sound
Instead of this, you could simply make an Audio Component on the Player.
Here, this should do it all for you:
Hello for some reason an error is coming out
Runtime schema error: âAn attempt was made to access AudioComponent_0 via the Sound property, but AudioComponent_0 is not valid (pending elimination or disposal).â Node: Play Graph: EventGraph Function: Execute Ubergraph Ball Mini Schema: Charmini
I did as you showed,so Iâm sorry if I did something wrong
I want to add that I made a double jump, so there are 2 jumps at once instead of 1.
Is there any way to get rid of errors without getting rid of double jumps?
It might have something to do with the âAdd Audio Componentâ nodes.
At no point should you need to add an audio component. You can just use the one you have- I donât understand why these are here.
Sorry I just did everything through different tutorials, sorry again
Did that fix the problem? What is the state of things? Let us know!
Iâm sorry I lost the Internet and couldnât notify you
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