I can’t rotate materials downloaded from Fab.

I don’t know which videos you are watching but “Rotate” is not a common option in materials…

Usually, the material sticks to the object UV (unless it’s world-aligned, projected or something similar.)

The easiest thing you can do is using a rotator node and passing a parameter into the “Time” input, but this heavily relies on the mesh UVs, the result could be really bad (like in my example)

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