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I am shrinking my character to 1/10 size but he still covers the same distance when running. How can I shrink his movement scale?
Development
Character & Animation
Blueprint
,
question
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unreal-engine
NoobsDeSroobs
(NoobsDeSroobs)
August 12, 2016, 2:22am
2
Multiply the distance traveled using newSize/standardSize. That way it will match one to one.
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