Hi
@: thank you very much that was very kind of you :D
@coalminds: thanks to you too, though im not completely satisfied with the grass esp. the scaling. In 4.12 they added random scaling to the grasstype and it would be nice if i could somehow hook this scaling to the paintlayerweight so it gets smaller towards others layers to make the transition feel more natural. Maybe if someone has some insight into that :>.
Anyway i got another set of images for you from an older landscapebuild but with some of the nonfoliage assets im working on.- Ive switched to a newer landscape, that is tiled so i can make it bigger-. They only thing, thats mostly finished is the watermill (but still no lods and no interior).
I still somehow cant upload images directly to the forum (i get an “page not found” error after the upload finished), so i’ve prepared another imgurlink.
for the people who are interested in technical data:
i get around 40-50 frames per sec on the newer landscape with scaling on epic on a gtx970. And there is still a lot that isnt optimized so i guess im on the right track.