This is fantastic work and I have some questions. I have a ‘real’ location I’ve taken time to cobble together using USGS landsat 8 data/ textures/ etc. and want to start building this into unreal engine. If you’d be so kind I’d love to talk some time about how best to do this etc. I am aware you can’t import geometry for a terrain but I think I can bake/export into some format Unreal can use. I’m looking to form a small team eventually to develop this into a game but for now I want to start with the env. as ‘out of order’ as that may sound. I have some interested scientists/biologists who are willing to collaborate when things get moving also. (sharks) but that’s all I can say atm. Would you (or anyone reading here) be interested in a dialog? I’d really appreciate some advice as I’ve been playing UT/Unreal for many years and this is my first time taking my 3D art into the realtime space. Apologies in advance for hijacking your thread.
Cheers, J