Huge Landscape

Ryan, dude, everything is awesome. The only problem is people having expectations that making a kickass terrain should take them 2 hours of *** fiddling and they are done. I’ve spent 6 months on one landscape. I’ve revised the layout, geo and material dozens of times. It’s still not done. The material looks like a breakdown of the zapruder film there are so many connections and nodes.It takes work to make something good, if you put the time in you will get results.

Game development is about freedom and iteration- both of which UE4 has in spades.

Yeah there are a few things that could be improved, (please god let me see the terrain mesh in solid mode) but overall, the terrain and material system is one of the best in the business.