FYI, I could also get this from the crash dump:
(Uploaded the TXT file above as well)
*******************************************************************************
* *
* Exception Analysis *
* *
*******************************************************************************
KEY_VALUES_STRING: 1
Key : Analysis.CPU.mSec
Value: 1109
Key : Analysis.DebugAnalysisManager
Value: Create
Key : Analysis.Elapsed.mSec
Value: 52903
Key : Analysis.IO.Other.Mb
Value: 40
Key : Analysis.IO.Read.Mb
Value: 1
Key : Analysis.IO.Write.Mb
Value: 92
Key : Analysis.Init.CPU.mSec
Value: 2374
Key : Analysis.Init.Elapsed.mSec
Value: 1636801
Key : Analysis.Memory.CommitPeak.Mb
Value: 916
Key : Timeline.Process.Start.DeltaSec
Value: 1774
Key : WER.OS.Branch
Value: vb_release
Key : WER.OS.Timestamp
Value: 2019-12-06T14:06:00Z
Key : WER.OS.Version
Value: 10.0.19041.1
Key : WER.Process.Version
Value: 5.3.0.0
FILE_IN_CAB: UEMinidump.dmp
CONTEXT: (.ecxr)
rax=0000000000000000 rbx=000000ab501f44f0 rcx=0000000000000000
rdx=0000000000000000 rsi=00007ffaa4066318 rdi=00007ffade8c1701
rip=00007ffb1556cf19 rsp=000000ab501f3af0 rbp=000000ab501f3d30
r8=0000000000000000 r9=0000000000000000 r10=00007ffb17bee26f
r11=0000000000000000 r12=00000000000011d0 r13=0000000000000002
r14=0000000000000000 r15=00007ffade8fc030
iopl=0 nv up ei pl nz na pe nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202
KERNELBASE!RaiseException+0x69:
00007ffb`1556cf19 0f1f440000 nop dword ptr [rax+rax]
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ffb1556cf19 (KERNELBASE!RaiseException+0x0000000000000069)
ExceptionCode: 000bdb30
ExceptionFlags: 00000000
NumberParameters: 1
Parameter[0]: 000000ab501f3c10
PROCESS_NAME: UnrealEditor.exe
ERROR_CODE: (NTSTATUS) 0xbdb30 - <Unable to get error code text>
EXCEPTION_CODE_STR: bdb30
EXCEPTION_PARAMETER1: 000000ab501f3c10
STACK_TEXT:
000000ab`501f3af0 00007ffa`dddc38e8 : 00000000`00000000 00000600`f6002290 00000000`00000000 00000000`0006efa0 : KERNELBASE!RaiseException+0x69
000000ab`501f3bd0 00007ffa`dddc371b : 000000ab`00000002 000000ab`501f44f0 00007ffa`a4066318 000000ab`501f3c10 : UnrealEditor_Core!ReportEnsure+0x308
000000ab`501f3c30 00007ffa`ddb664a7 : 00007ffa`a4066318 00007ffa`a4066318 000000ab`501f4380 000000ab`501f46bc : UnrealEditor_Core!ReportEnsure+0x13b
000000ab`501f4280 00007ffa`ddb7f325 : 00000000`00000000 00000000`00000000 00000000`00000002 00007ffa`a4347240 : UnrealEditor_Core!FDebug::EnsureFailed+0x6a7
000000ab`501fc550 00007ffa`de4596f2 : 00007ffa`a4491080 00000000`00000000 00000000`00000000 3f7ffc00`00000000 : UnrealEditor_Core!FDebug::OptionallyLogFormattedEnsureMessageReturningFalseImpl+0x95
000000ab`501fe5c0 00007ffa`a42ec682 : 3e45798e`e0000000 00000000`00000000 3fb5551d`60000000 00000000`00000000 : UnrealEditor_Core!CheckVerifyImpl+0x62
000000ab`501fe620 00007ffa`a4066318 : fff80000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : UnrealEditor_Chaos!Z_Construct_UScriptStruct_FSolverTrailingFilterSettings+0x7f002
000000ab`501fe670 00007ffa`a3d18aac : 000000ab`501feb60 000000ab`501feb60 000000ab`00000016 00000000`00000000 : UnrealEditor_Chaos!FWaveScalar::operator==+0x4b58
000000ab`501fe730 00007ffa`a3cfbae1 : 000000ab`501fe790 000000ab`501fe960 00000600`efaa0c00 00000000`c6fb9a00 : UnrealEditor_Chaos!Chaos::FPhysicsSolverBase::~FPhysicsSolverBase+0x61ec
000000ab`501fe860 00007ffa`a3d3b827 : 00000000`00000000 3fefff80`00000000 000000ab`501feb38 000000ab`501feaa8 : UnrealEditor_Chaos!Chaos::ComputeWeakConstraintsColoring<double>+0x24c61
000000ab`501fea50 00007ffa`a3d3c586 : 00000000`00000001 000000ab`501febd0 00007ffa`a3954d10 00000000`00000064 : UnrealEditor_Chaos!Chaos::FHeightField::OverlapGeom+0x117
000000ab`501feae0 00007ffa`a3d35b56 : 00000601`bc5f3b00 000000ab`501fec68 00000000`00000001 00007ffa`a3a0f600 : UnrealEditor_Chaos!Chaos::PhysicsParallelForRange+0x446
000000ab`501fec40 00007ffa`a4062f46 : 00270400`00000016 000000ab`501fef40 00000601`bc5f3b80 00000601`dc818a50 : UnrealEditor_Chaos!Chaos::InnerPhysicsParallelForRange+0x76
000000ab`501feca0 00007ffa`a40954cf : 00007ffa`a4073cd0 00000601`cbf84800 00000000`00000000 00000000`00000000 : UnrealEditor_Chaos!FWaveScalar::operator==+0x1786
000000ab`501ff000 00007ffa`a40864fa : 00000601`cbf84800 00000601`dfebb580 00000601`fdef6601 00000000`00000006 : UnrealEditor_Chaos!Chaos::FWeightedLatticeImplicitObject::InitializeDeformedPoints+0x3bf
000000ab`501ff030 00007ffa`a4199399 : 00000000`00000000 00270400`00009e1c 000000ab`501ff180 000000ab`501ff700 : UnrealEditor_Chaos!Chaos::FEventManager::FillProducerData+0x6a
000000ab`501ff080 00007ffa`a418559b : 00000000`0000ffff 00007ffa`a432a618 00000601`cbf84800 00000000`00000000 : UnrealEditor_Chaos!Chaos::FPBDRigidsSolver::DestroyPendingProxies_Internal+0x2969
000000ab`501ff6e0 00007ffa`a3d2488d : 00007ffa`a432a618 000000ab`501ff890 00007ffa`a432a630 00000000`00000000 : UnrealEditor_Chaos!Chaos::FPBDRigidsSolver::AdvanceSolverBy+0xdb
000000ab`501ff790 00007ffa`a3d2d274 : 000000ab`501ffa00 00000600`f087b33c 000000ab`501ffa01 00000600`f087b2f0 : UnrealEditor_Chaos!Chaos::FPhysicsSolverAdvanceTask::AdvanceSolver+0x3cd
000000ab`501ff970 00007ffa`dd82227d : 000000ab`501ffac0 0000028c`bb9dcd20 0000028c`bb9dcd20 00007ffb`127f0000 : UnrealEditor_Chaos!Chaos::FPhysicsSolverBase::EnqueueSimcallbackRewindRegisteration+0x324
000000ab`501ffaa0 00007ffa`dd82afd3 : 00000000`00000001 000000ab`501ffb80 00000000`00000000 00000000`026c68e4 : UnrealEditor_Core!operator<<+0xced
000000ab`501ffb00 00007ffa`dd838cd5 : 0000028d`e320fee0 00000000`026c68e4 0000028d`e320fee0 00000000`00000028 : UnrealEditor_Core!LowLevelTasks::FScheduler::BusyWaitInternal+0x2953
000000ab`501ffb50 00007ffa`dd838a7c : 026c68e4`00000004 00000000`00000001 0000028c`bcefba0c 0000028c`bcefbec0 : UnrealEditor_Core!FOodleDataCompression::ECompressorToString+0x2025
000000ab`501ffbd0 00007ffa`dd8180e2 : 0000003e`4911f9e4 00000000`00000001 00000000`00000001 00000000`00000001 : UnrealEditor_Core!FOodleDataCompression::ECompressorToString+0x1dcc
000000ab`501ffc40 00007ffa`dd8608c2 : 00000000`00000000 00000000`00000001 00007ffa`de857200 00007ffa`de857200 : UnrealEditor_Core!TThreadSingleton<FThreadIdleStats>::TryGet+0x11432
000000ab`501ffd00 00007ffa`dd828b60 : 0000028c`bb9dccf0 00000600`f05e72c0 00000000`00000001 00000000`000003df : UnrealEditor_Core!UE::ParkingLot::Private::WakeOne+0xc12
000000ab`501ffdd0 00007ffa`dda0f773 : 00000000`00000000 00007ffa`de2f1806 00000600`f058ed00 00000000`00000009 : UnrealEditor_Core!LowLevelTasks::FScheduler::BusyWaitInternal+0x4e0
000000ab`501ffe10 00007ffa`dde44e22 : 00000600`f058ed00 00007ffa`dddb2813 00000000`00000000 00000000`00000000 : UnrealEditor_Core!FThreadHeartBeat::Run+0x43
000000ab`501ffe40 00007ffa`dde38657 : 00000000`00000000 00000000`00000000 00000000`00000000 00000600`f058ed00 : UnrealEditor_Core!FWindowsPlatformProcess::ResolveNetworkPath+0x372
000000ab`501ffe80 00007ffb`15fa7344 : 00000600`f058ed00 00000000`00000000 00000000`00000000 00000000`00000000 : UnrealEditor_Core!FWindowsPlatformTime::GetThreadCPUTime+0x4b7
000000ab`501ffec0 00007ffb`17c026b1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14
000000ab`501ffef0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21
SYMBOL_NAME: unrealeditor_core+308
MODULE_NAME: UnrealEditor_Core
IMAGE_NAME: UnrealEditor-Core.dll
STACK_COMMAND: ~12s; .ecxr ; kb
FAILURE_BUCKET_ID: APPLICATION_FAULT_bdb30_UnrealEditor-Core.dll!Unknown
OS_VERSION: 10.0.19041.1
BUILDLAB_STR: vb_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
IMAGE_VERSION: 5.3.0.0
FAILURE_ID_HASH: {087bde1f-84c4-1046-f6f9-0e000b65d272}
Followup: MachineOwner
---------