HUD Blueprint not recieving mouse events

I got the same problem but i created an blueprint interface called for example: RightMouseButton.

Now in the level blueprint i add:

input → rightmousebutton

connect the right mouse button pressed to the blueprint interface i just created

Now in the hud i go to blueprint props and add the right mouse button interface

and than add: event → rightmousebutton.

this will activate the right mouse button whenever pressed :slight_smile: