it’s good to keep archives.
i just tried using dev3 and see a good open request
LogNet: Browse: xx.xx.xx.xx//Game/Maps/TreasureHunt
but, i do not see the results of the handshaking challenge (which needs extra debugging logging).
just out of curiosity – have you tried connecting to your playfab server using a windows client that’s also been setup to use the WebSocketNetDriver? this will tell me if this is a networking issue or something else. you can PM me the details.