HTML 5 Support - How are the plans for the future?

  1. I have to download the source code and load it into visual studio.

  2. I start the UE4 Editor in Visual Studio and I have to load my project.

  3. The HTML5 export option is now visible and I can use it.

  4. Build Unreal Frontend.

  5. Use Unreal Frontend to build & export HTML5 project

  6. I have to use the Firefox 64 Bit to load my project. - Not necessarily, other browsers can & do work. Firefox 64bit is the best option however.

Why is EPIC do not integrating a normal HTML5 export to the Unreal Engine?
Mainly, because it wasn’t ready but it is coming :slight_smile: The plan has always been to make the workflow like other platforms