HTML-5 Package size

After 1 more hour of testing and comparing/tweaking the INI files to match the settings from Tappy Bird, I am still stuck with results that don’t make sense.

Filling up a scene with 100 of spheres, a player controller, and some point lights, the output HTML folder is 157 mb… The UE4game.js is taking 80mb alone, while the “map” itself slightly increases when I had more content to it.

Can’t figure out why my UE4game file is so big? Is there a compression checkbox that I’m not seeing?