Just do it manually.
Add a sphere collider to the character, change the size (radius) of it on load and enable sweep - see how many results you get. Iterate until you know for a fact you have “things” loaded around the player.
Just do it manually.
Add a sphere collider to the character, change the size (radius) of it on load and enable sweep - see how many results you get. Iterate until you know for a fact you have “things” loaded around the player.