I fired up the City Sample Demo (Matrix) and it ran surprisingly-well for me!
Previously, in any version I was like HUNDREDS of megs of memory over the video-limit. Reading that red-text was like WTHeck, I don’t have a supercomputer, I can’t even fit that much memory in my machine lol.
Nothing ran well, only in the 20s, maybe 30’s if I dropped it down to 1920x1080 @ 67% and turn stuff down. LOOKED good ran like a pig with backwards legs.
5.5, the small map is borked, it throws that same error and runs ~25 default and mid 30’s with tuning.
The LARGE map ran quite well! 45fps, and I mean, it’s not 60 but I was able to get 65+ by some slight tuning of settings, much more for removing the crowds. Even at 2560x1440fullscreen, 100% res ran at those same framerates; ~45fps with full crowds, cars, etc and 65+ with some tuning (biggest bump was losing the crowds, even with full-cars).
If I wanted to make a battlefield type game, think Dawnbreaker for BF4, it might be approachable (given there is never a crowd in a BF game at least).
So! Yeah, 5.5 actually made it playable, period, and decently-well considering the age of my rig. A concrete improvement.