How would i go about making a Arresting system for police game?

So follow up question… if I gave you a step by step logical progression of how I would do it would you be able to implement it? For example if I say you need two player characters, create an overlap event in one, cast to this blueprint, create an actor, use a delay mode etc would you know how to do that? Because if the answer is no then I would say before you embark on this journey to create a game learn the basics, create some simple stuff, learn blueprints and then attempt to do this.