Being in the game’s menu counts as being in the game, perhaps I should have said during run-time or while the game is running. If you embedded this as a custom widget inside your MainMenu widget, then in which blueprint do you create the main menu?
At some point in your code, you used a node CreateWidget and you created Gamespeak widget and added it to the viewport:
Where, in which blueprint? Or you did this for the main menu which houses Gamespeak, where? In the controller? In LevelBlueprint? In GameMode?