Every platform has its investment phase and the extraction phase.
What is happening to Unity, investors are taking their money back + profits. They don’t care if the company is going to die or not, this is extraction phase.
Unity have always been in debt to the capital investments they borrowed to grow the company. They have no option but finding a way to paying it back.
Once identified the investment phase, 10+ years ago, I left Unity because I know extraction comes next and “developers” are the product here.
A lot of folks decided to stay tho.
Btw, I have experience porting Unity game projects to optimized C++ Unreal projects, if anyone is interested in a commercial deal - contact me