How to write a smooth crouching script in blueprint?

I was following all your steps and it works perfectly.
Now I’m trying to convert this BP to make it work in multiplayer. The crouching mechanic works fine for the server and client, but as soon as a client goes into crouch, the camera starts stuttering up and down heavily. I’ve already tried several attempts to fix it, but I’m stumped. I would be so glad if anyone could take a look at this.

Here is my (slightly changed) BP: