How to use variables in multiple blueprints?

Yeah, having used that exact config in my game, it turns out epic have ‘tweaked’ things again, you just have to fiddle endlessly with collision settings and spawning etc.

Now I have this:

302849-hit.gif

( The cylinder is my launcher )

So what we’re seeing for some reason is that cast isn’t working, you’ll just have to fiddle around I’m afraid…