How to use the new interchange pipeline to import meshes at runtime, packaged builds?

For non CAD

you can use asset import task, that should use the default interchange pipeline

else you can use the interchange code

you have two functions one to import assets and one to import scene. They are not using the same pipelines, so you can either let the “override pipelines” empty and it will take default pipelines for assets or scene. Or you can force custom pipeline stack

For CAD file import you should do something like:

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