How to use SetText with List View?

Thanks for trying but that’s not the point.

I do not have the project (I was proving the point in my original answer) and I am reluctant to set it up again since I know UMG well enough to tell when things are fishy. (or that the time spent setting it up and making it work is a poor payoff). It’s not the first time I’m hitting UMG limitations/bugs.

I mean, the very fact that the list view ignores the widget added to the panel and creates its own instance from defaults tells one a lot about the functionality. Whether it’s indented or not.

Lets say I want to add an instance of a widget to the list view dynamically. I will feed the list a fancied up child but that will get ignored because the list view will then create its own version from class defaults. So I need to find in the list and push the data back it again? No, thank you. :expressionless:

Don’t even get me started on trying to insert widgets into panels.


For the sake of clarification, this does absolutely nothing in BP, for example:

251851-capture.png

I am under the impression that this widget shouldn’t have been exposed to blueprints in 4.20. On the other hand, if this is the intended functionality, I do not wish to have anything to do with this widget :slight_smile: