How to use GetComponentByClass / FindComponentByClass?

#Solution

#Code For You

Here’s the code I use to get actor components of a specific class:

TArray<UStaticMeshComponent*> Comps;

GetComponents(Comps);
if(Comps.Num() > 0)
{
	UStaticMeshComponent* FoundComp = Comps[0];
       //do stuff with FoundComp
}

You can easily adapt this code to your own needs

:slight_smile:

Rama

4 Likes