How to use 'Datasmith' (OR: is it even a thing anymore?)

Things have changed since the original post made in 2018.

Since UE 4.24, Datasmith is now automatically included in the Unreal Engine, however it is only enabled by default in certain specific project templates. If you have a project where it’s not enabled, then you just need to go into the Edit menu > Plugins > Import. Among these options are a number of the Datasmith components. Enable what you need and restart the Editor.