I forgot I did a write-up over here with how to use ONNX if you want. The code I provided should be thought of as pseudo-code. I wrote it up in a notepad and did not try to compile it. The idea is you make a sub-class of Policy and add some bits which let LA work with NNE & ONNX:
We haven’t made this part of the LA “official” yet because it has a lot of rough edges that need to be fixed up before it will be “good” for our definition of good. Eventually it will probably come… but for now you need to do a little C++ dev in your game project.
Thanks,
Brendan