How to use character's camera in chaos vehicle ?

I would like to use charcter’s camera instead of a camera set into the vehicle blueprint but when I possess a vehicle without camera a default one is created at vehicle’s root.

Set view target with blend

Nope :

Full Graph :

Whole lot of oof in there. What happens if Driver is valid? If driver pawn is null, set view will not process.

The function should start off with a sequence node.
Then 0: get all your main references set and valid. Controller, Vehicle, Pawn etc.
Then 1: disable collision/movement, Attach, Possess.
Then 2: set view target with blend
Then 3: return

Oh an as a side note you should do all your possession from within the Game Mode.