Hey there @Mantovictor! Sounds like you’re trying to make physically simulated VR hands. Here’s a tutorial that let’s you get full interaction. While the tutorial is a bit dated, it’s still relatively comparable to what you’d do with UE5’s base hands.
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Alternatively you can look into the VR expansion plugin that helps you put together amazing physically simulated (And fully replicated) hands with a bit of tweaking. I personally use the VR expansion plugin as it’s just a really good base especially when you want a character class that can move like the regular character and still maintain all of it’s VR functionalities while also fully replicating if you want to use it in a multiplayer project!