How to use a timeline in UE4 C++?

Hey -

If you open Visual Studios for your project you can do a search for “timeline” three files that would help with what you’re looking for are the K2Node_Timeline.h & .cpp as well as Timeline.cpp. These are the sections that control creating a timeline in blueprints and you should be able to use it for your project. Another option is to go into blueprints and set up your timeline there.