Try this.
static AInstancedFoliageActor * GetInstancedFoliageActorForLevel
(
ULevel * Level,
bool bCreateIfNone
)
Hope this helps!
Ruskin
Try this.
static AInstancedFoliageActor * GetInstancedFoliageActorForLevel
(
ULevel * Level,
bool bCreateIfNone
)
Hope this helps!
Ruskin