I just deleted the old StationaryMetalCube and recreated it as a child with the MetalCube as its parent. Though the StationaryMetalCube turns on and off as intended, it and any connected MetalCubes blink like Christmas lights. Do you think I should fix the timer on the “SetTimerbyEvent,” considering I’d need to remake the set of commands in order to give the StationaryMetalCube different default and “powered” materials?
Oh, and here’s the BP for the StationaryMetalCube, right now.