I know what you want, and it will still do that if you take out the normalization BEFORE the VInterp, I never said something about after where you set the length of the vector.
Also, it made me suspicious that @anonymous_user_566a018a 's solution works for you because it should do exactly the same. Turns out that the threshold you have to reach to just jump to the target location is set significantly lower for VInterp than FInterp. I won’t bother you with the code since this is the Blueprint section of AH but it seems like an oversight on epic’s part.