How to summon an object with a cheatcode?

Hey QurbanOlum,

Glad it worked out! I think you mean that when you rotate the Burgclass doesnt spawn 1000 units infront of the player? (Since you have X=1000). Thats because thats the world position, and not the relative position. If you want the spawn to always be 1000 units infront of the player, then you need to do the following:

Get Actor Forward Vector and multiply it by 1000, then Break Vector (right click on the out pin and click on break). Then Plug the X and Y into Make Transform and leave Z to 1000 :slight_smile: