Hei, just add RelativePath
to the list of meta properties, like so:
/** Just a demo property */
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Demo", meta = (RelativePath))
FDirectoryPath TestPath;
Hei, just add RelativePath
to the list of meta properties, like so:
/** Just a demo property */
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Demo", meta = (RelativePath))
FDirectoryPath TestPath;