Hi!
Thanks so much for diving into this. I always realize it’s so easy to describe the problem when you’ve been working on it for 2 days but much harder to come in and try to understand it.
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Yes the two screenshots I posted are two different blue prints. The Platform blueprint and the Clickable Component blueprint.
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So you are correct. The player gets on a moving platform and then sees an actor with a clickable component attached to it. The player clicks that actor and the clickable component then brings up the entire widget. When the widget is up I now need to stop the platform at it’s current location until the player closes the widget.
I am starting to understand a bit of what you posted so I will fiddle with that a bit on my end. My only question right now is what do you mean by “the widget has a button”
Thanks again for your help!