That didn’t work for me, but I found another method by doing a DoOnce, and replaced the OnComponentHit with BeginOverlap, then added an EndOverlap that does no damage to ThirdPersonCharacter
That didn’t work for me, but I found another method by doing a DoOnce, and replaced the OnComponentHit with BeginOverlap, then added an EndOverlap that does no damage to ThirdPersonCharacter