How To Stop All Sounds?

Hey, good to see your reply.

I have added the Spawn Sound At Location, but I did not test on my game because I want to show you how it looks in my Level Blueprint.

So, what do you see here is my spawning events from my Enemies. The function will call once when the Player press the button, they will have a long delay to spawn, after the delay the music spawns as well. And then, it will grab the locations spawn points I spawn on the map to my custom event function and that’s when the Enemies start spawning.

After the Player dies, the Music still continues and the Game Over Music doesn’t play.