How to stop a Quartz Clock and then restart it again for a different song/BPM/time signature?

I’ve got something working… needs more testing but I’ll share for anyone else losing their mind…

  1. Fade song out
  2. Stop clock
  3. Delete clock
  4. Cleanup any old audio components still in queues/arrays
  5. Recreate clock the same way as initially but then add a Start Clock that triggers on the PlayQueuingStatusEvent Queued event from your Play Quantized

Maybe this was obvious to some but not me :slight_smile: